Developed for the modern tabletop miniatures wargamer, complete with sample armies, paper terrain and mech counters as well as a ready-to-play campaign system.
BattleForce is the BatteTech game of lightning-fast combat. These rules ramp up standard-style game play to a fast-playing system that retains the feel of BattleTech. While the full rules are contained in Strategic Operations , these quick-start rules contain everything needed to play a BattleForce game, including maps and counters.
Intended to provide some depth, while keeping logistics tracking to a minimum, the Chaos Campaign system is used in many recent books. If you enjoy these rules, an expanded version appeared in Campaign Operations. Players may find these black or pre-filled record sheets useful when starting out. Beyond these free record sheets, players will find the full line of print record sheets that include a selection of units from a given Technical Readout, as well as PDF-only Unabridged record sheets with all the various units and variants.
This is a booklet of blank record sheets, perfect for filling out with copies of classic BattleMechs or your own creations. These are the same record sheets found in the A Game of Armored Combat , provided for ease of printing-out and using; also includes a sheet of BattleMech counters players can print out and use. These are the same record sheets for the BattleMechs found in the Wave Two ForcePacks, provided in a single collected download for ease of printing-out and using.
The existing record sheets for the Long Tom Mobile Artillery unit are invalid under the current ruleset. User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields.
Technology, once stagnated by trade restrictions and peace treaties, now surges forward again, testing these new machines in the fierce crucible of war. Technical Readout: introduces the latest wave of new battle armor, vehicle, 'Mech, and aerospace units appearing in the Republic Armed Forces and across the Inner Sphere in the Dark Age era. Featuring new equipment described in Era Report: and Field Manual: , this book brings players an update on the advancing technologies used in the battlefields of the thirty-second century.
Popular Books. The Era Report series explores the most exciting past eras of the BattleTech universe. From the War of to Reunification War , these sourcebooks allowing players to explore the stunning events of the historical wars that have shaped every faction to date.
Each faction represents a fully fleshed-out star-spanning realm, with its own history, cultural identity, fighting style and so on. The following sourcebooks expand those faction settings in various ways. BattleTech has always been a dynamic universe with progressing storylines that shake things up, uniting and shattering factions, developing characters into beloved or despised icons that wage a valiant struggle or die a glorious death. Such events breathe life not only into the fiction players read, but the games they play.
Fiction has always played a seminal part in developing and fleshing-out the BattleTech universe, from short fiction in sourcebooks, to full-length novels; nothing works as well to immerse a player into the war-torn 31st century.
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